Each of illustrator Keith Thompson's
images are pieces of a worlds he or others are working to design. Like a
wood carver crafting pawn, knights, and queens for a chess set,
Thompson's creations show actors and environments in his fictional
universe, contributing to a rich and developing atmosphere of war and
plague all being experienced by a diverse set of races, cultures, and
individuals. Each of his illustrations on his website is given a story
and explanation. These blurbs, sometimes entire pages long, are as much a
part of Thompson's art as the illustrations themselves. Each piece of
context and story, often as strange and grotesquely formed as the images
depicted, serves to further fill out the growing universe inhabited by
his art. Some examples from his site:
GIANTS
Giants
are a sad race. Hunted endlessly for the fearsome presence they impose,
they are unable to congregate and form any semblance of community.
Their huge statures create a demand for food that they can never meet.
Constantly malnourished, they are forced to scavenge and raid small
settlements and outlying farmsteads, which only acts to further
daemonise them. While physiologically they have the capability to match
humans in intelligence, they are invariably rendered feral and moronic
by social isolation and a lack of sufficient nutrition. Giants are
ostracised by their fellow Fey Folk for their bestial decline, and
fearfully butchered by all others. Adorned in the pillaged accoutrements
of a culture that glorifies those who slay his kind, this giant masks
his face and binds his scarred and oft-besieged feet with the shields of
felled soldiers. Stooped and bowed by gravity, the giant has become
victimized by the fear his size instills.
VIRAEMIA
The
civilised world lies on its knees, a sickness wracking its body. The
affliction causes a necrotising of tissues so perfectly uniform in
distribution that victims take on the appearance of corpses long before
death occurs due to organ failure or secondary infections. The crumbling
remnants of academia swing from fatalistic resignation to maddened
optimism in their addressment of what could be done to fight the
sickness.
The vast numbers of doctors attempting to stem the tide of
infection, invariably falling victim to the malady they treat, have
begun to form fanatical extermination squads whose policies are condoned
by authority. A notion forms, twisting the tenets of the Hippocratic
oath to say that when the oath taker is subject to the half-death of
infection they are obliged to spend their lasting days attempting to
destroy the source of the contagion. The paramilitary forces formed from
the infected medical practicioners find themselves deigned to mete out
persecution to the sufferers they were formally treating. Equipped with
the leftovers of dissolved military forces, the Doctors' Militia are
organised to burn all infected areas and sufferers; a campaign which
stalks across blasted lands, mirroring the wave of infection in an
addled attempt at backtracking all the way to some imaginary source.
Extensive
bombing campaigns start firestorms that incinerate whole cities. Squads
of "scorched earth" units are tasked with eradicating outlying locales.
The distinctive appearance of the plague doctors, the only sight
originally associated with any idea of hope, often causes the confused
survivors of bombing runs to rush, open armed, towards the oncoming
squads.
Thompson's art takes steampunk, cyberpunk,
anime, WWI history, Renaissance-style textures, and a dose Gerald
Scarfe's art from The Wall to add to deep and compelling worlds. Much of
his art is contracted concept art used by game designers to fill out
and visualize world's of their own.
DAJJAL
Built
by the Royal Family as a grandiose military deterrent, the Dajjal
towered above the ground; sealed from any future interference,
autonomous and powered indefinitely by its fusion power plants.
Initially this building sized cipher was stationed immobile in the
capital, funded, maintained, and hailed by a public relations firm
bankrolled by an untraceable line that did not appear to lead back to
the state. At a particularly high point of global unrest the Dajjal
suddenly slinked into action; leveling the capital in which it resided.
The nation's other strategic robots were quickly torn asunder by the
Dajjal on its obtusely apparent objective of leaving the country, where
it commenced on a campaign targeting national capitals one after the
other. No emergency plans proved effective, and none of the extreme
options ranging from nuclear arms to the prize strategic robots of the
world's superpower could halt its progression. Rapid intelligence
gathering discovered that anything relating to the production of the
Dajjal were completely falsified down to the last detail. The Royal
Family, now completely unnaccounted for, and possibly deceased in the
destruction of the capital, are the only known link that may be able to
shed light on this global terror that seemed to come into this world
from nowhere and was now engaged in some terrifyingly unknowable
campaign.
Produced for TRUEMAX Studios.
Thompson's
understanding of form and figure along with his ability to bring pieces
of worlds into visual space in a skillful and compelling manner allows
him a special place as both a designer and artisan. The 'deeper meaning'
(i.e. heavy metaphor and symbolism) may, at times, be lacking, but that
isn't his intention in the firstplace (at least not from what I've
seen). It seems to me that Thompson simply wishes to create a rich world
with a well told mythos and strong visual presence and develop that
world. A worthy pursuit.
No comments:
Post a Comment